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 === Library Usage ===
 
-The way the library is used as the current LiquidCrystal LCD library indicating what type of LCD you want to use in your project. The main feature is that the LiquidCrystal class is a pure abstract class implementing the main LCD control commands and the rest of the hierarchy classes implement the initialization details of the particular device.
+The way the library is used as the current LiquidCrystal LCD library indicating what type of LCD you want to use in your project. The main difference is that the New LiquidCrystal class is a pure abstract class implementing the main LCD control commands and the rest of the hierarchy classes implement the initialization details of the particular device.
 
-Being an abstract class, you can develop a complete project just by using a reference to the base LiquidCrystal class and then in the project setup (sketch) initialization you would just have to pass the "concrete" LCD that you are using.
+Being an abstract class, you can develop a complete project just by using a reference to the base LiquidCrystal class and then in the project setup (sketch) and during the initialization (setup routine) you would just have to pass the "concrete" LCD that you are using.
 
-This is particularly useful for projects that have a MMI built in, and you would like to use it with multiple LCDs.
+This is particularly useful for projects that have a MMI built-in where you would like to use it with multiple LCDs maintaining the user interface hidden from the particular LCD you are using.
 
 Here's of how to use the library for a 4 bit LCD interface:
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 Source code for the library and documentation can be downloaded from the download section of this repository: [[https://bitbucket.org/fmalpartida/new-liquidcrystal/downloads|here]]
 
-The library comes with examples that will get you started on its usage.
+The library comes in source and with examples that will get you started. Additionally you have a full description of the library in the docs folder in HTML format that you can browse.
+
+=== Licensing ===
+
+Lets keep this section very short.
+
+Copyright 2011 - Under creative commons license 3.0:
+Attribution-ShareAlike CC BY-SA
+This software is furnished "as is", without technical support, and with no warranty, express or implied, as to its usefulness for any purpose.
 
 Have fun!