superko in playouts
Issue #19
on hold
at the moment only a note: I have situations where 60% of all playouts give superko violation. I did not check the details of the consequences and of the playouts yet.
Comments (4)
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repo owner -
repo owner - changed status to on hold
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repo owner - marked as proposal
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There shouldn't be a big problem, superko tends to not really affect the overall playing strength, it is usually more of a superficial change. I think that the extra overhead of implementing and using superko in playouts will actually decrease overall strength. You are more than welcome to investigate it though.