poolrave logic

Issue #24 resolved
dsmic created an issue

The poolrave works with quite small numbers of playouts. If I understand it correctly the problem is, that from rave_init_wins this leads to playing only moves, which are fewly played.

e.g. standard is rave_init_wins 5 and playout_poolrave_min_playouts 50. This leads to choosing more or less random moves, as far as I understand it.

Comments (4)

  1. dsmic reporter

    Part of the problem is due to my changes (I tried to use only the first 50% of the moves in a playout to calculate the rave value)

  2. Francois van Niekerk repo owner

    I'm not quite sure what the problem here is. Can you please clarify? Do you think playout_poolrave_min_playouts is too low?

  3. dsmic reporter

    I would close, since poolrave did not seem promising. If one starts using it again, it has to be reanalyzed anyway...

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