Grzegorz Chrupała avatar Grzegorz Chrupała committed 4426b44

Added semantic property prediction task.

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Files changed (5)

 The first argument specifies whether to marginalize over all cluster
 assignments, the second whether to output detailed information.
 
+The semantic property prediction task can be run with the eval-sem command:
+> ./bin/delta-h eval-sem False data/lexicon TRAIN.pos TRAIN.cluster \
+       TEST.pos TEST.cluster
+
+The meaning of the arguments to this command:
+  False         - do not produce verbose output
+  data/lexicon  - semantic property lexicon file (generated from Wordnet)
+  TRAIN.pos     - POS tagged train data
+  TRAIN.cluster - train data labeled with cluster IDs (use the label command to 
+                  generate it)
+  TEST.pos      - POS tagged test data
+  TEST.cluster  - test data labeled with cluster IDs  (use the label command to 
+                  generate it)
+
 = SOURCES
 
 There are some other (currently undocumented) commands: inspect src/Main.hs
+abbey:N church#2,place of worship#1,building#1,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,abbey#1,
+
+abc:N fundamentals#1,principle#3,law#3,concept#1,idea#1,content#5,cognition#1,psychological feature#1,abstraction#6,entity#1,abc#1,
+
+adam:N man#1,male#2,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,adult#1,adam#1,
+
+africa:N continent#1,landmass#1,land#4,object#1,physical entity#1,entity#1,africa#1,
+
+aladdin:N fictional character#1,imaginary being#1,imagination#1,creativity#1,ability#2,cognition#1,psychological feature#1,abstraction#6,entity#1,aladdin#1,
+
+alexander:N herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,alexander#1,
+
+ali:N prizefighter#1,boxer#1,combatant#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,ali#1,
+
+alphabet:N character set#1,list#1,database#1,information#1,message#2,communication#2,abstraction#6,entity#1,script#3,orthography#1,writing#4,written communication#1,alphabet#1,
+
+america:N north american country#1,country#2,administrative district#1,district#1,region#3,location#1,object#1,physical entity#1,entity#1,america#1,
+
+american:N inhabitant#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,american#1,
+
+ana:N celtic deity#1,deity#1,spiritual being#1,belief#1,content#5,cognition#1,psychological feature#1,abstraction#6,entity#1,ana#1,
+
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+
+angelica:N herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,angelica#1,
+
+animal:N organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,animal#1,
+
+anna:N pakistani monetary unit#1,monetary unit#1,unit of measurement#1,definite quantity#1,measure#2,abstraction#6,entity#1,indian monetary unit#1,anna#1,
+
+anne:N queen of england#1,queen#2,female aristocrat#1,aristocrat#1,leader#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,anne#1,
+
+antarctic:N frigid zone#1,climatic zone#1,zone#2,geographical area#1,region#3,location#1,object#1,physical entity#1,entity#1,antarctic#1,
+
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+
+ark:N chest#2,box#1,container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,ark#1,
+
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+
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+
+august:N gregorian calendar month#1,calendar month#1,time period#1,fundamental quantity#1,measure#2,abstraction#6,entity#1,august#1,
+
+auntie:N kinswoman#1,relative#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,auntie#1,
+
+aunty:N kinswoman#1,relative#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,aunty#1,
+
+australia:N country#2,administrative district#1,district#1,region#3,location#1,object#1,physical entity#1,entity#1,australia#1,
+
+australian:N inhabitant#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,australian#1,
+
+babar:N fictional character#1,imaginary being#1,imagination#1,creativity#1,ability#2,cognition#1,psychological feature#1,abstraction#6,entity#1,babar#1,
+
+babe:N child#2,offspring#1,relative#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,babe#1,
+
+badger:N american#1,inhabitant#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,badger#1,
+
+barbuda:N island#1,land#4,object#1,physical entity#1,entity#1,barbuda#1,
+
+batman:N attendant#1,assistant#1,worker#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,batman#1,
+
+beano:N board game#1,parlor game#1,game#1,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,beano#1,
+
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+
+beatles:N rock group#1,dance band#1,musical organization#1,organization#1,social group#1,group#1,abstraction#6,entity#1,beatles#1,
+
+beauty:N appearance#1,quality#1,attribute#2,abstraction#6,entity#1,beauty#1,
+
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+
+ben:N mountain#1,natural elevation#1,geological formation#1,object#1,physical entity#1,entity#1,ben#1,
+
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+
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+
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+
+benny:N herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,benny#1,
+
+bermuda:N island#1,land#4,object#1,physical entity#1,entity#1,bermuda#1,
+
+beth:N letter#2,character#8,written symbol#1,symbol#1,signal#1,communication#2,abstraction#6,entity#1,beth#1,
+
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+
+bill:N legal document#1,document#1,writing#2,written communication#1,communication#2,abstraction#6,entity#1,bill#1,
+
+billy:N club#3,stick#1,implement#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,billy#1,
+
+birmingham:N city#1,municipality#1,urban area#1,geographical area#1,region#3,location#1,object#1,physical entity#1,entity#1,administrative district#1,district#1,birmingham#1,
+
+biro:N pen#1,writing implement#1,implement#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,biro#1,
+
+birthday:N anniversary#1,day#3,calendar day#1,time period#1,fundamental quantity#1,measure#2,abstraction#6,entity#1,birthday#1,
+
+blackpool:N town#1,municipality#1,urban area#1,geographical area#1,region#3,location#1,object#1,physical entity#1,entity#1,administrative district#1,district#1,blackpool#1,
+
+bob:N british monetary unit#1,monetary unit#1,unit of measurement#1,definite quantity#1,measure#2,abstraction#6,entity#1,bob#1,
+
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+
+boo:N cry#1,utterance#1,auditory communication#1,communication#2,abstraction#6,entity#1,boo#1,
+
+booth:N table#2,furniture#1,furnishing#2,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,booth#1,
+
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+
+bouncer:N guard#1,defender#1,preserver#3,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,bouncer#1,
+
+bouncing:N recoil#2,movement#3,happening#1,event#1,psychological feature#1,abstraction#6,entity#1,bouncing#1,
+
+brain:N neural structure#1,structure#4,body part#1,part#3,thing#12,physical entity#1,entity#1,brain#1,
+
+british:N nation#2,people#1,group#1,abstraction#6,entity#1,british#1,
+
+buddy:N friend#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,buddy#1,
+
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+
+bunny:N waitress#1,waiter#1,dining-room attendant#1,employee#1,worker#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,bunny#1,
+
+burt:N psychologist#1,scientist#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,burt#1,
+
+buster:N man#1,male#2,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,adult#1,buster#1,
+
+buttercup:N herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,buttercup#1,
+
+buzz:N sound#4,happening#1,event#1,psychological feature#1,abstraction#6,entity#1,buzz#1,
+
+ca:N metallic element#1,chemical element#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,ca#1,
+
+calvin:N chemist#1,scientist#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,calvin#1,
+
+can:N container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,can#1,
+
+captain:N commissioned military officer#1,commissioned officer#1,military officer#1,serviceman#1,skilled worker#1,worker#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,captain#1,
+
+cassie:N acacia#1,tree#1,woody plant#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,cassie#1,
+
+catherine:N wife#1,woman#1,female#2,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,adult#1,spouse#1,relative#1,domestic partner#1,catherine#1,
+
+centre:N french region#1,geographical area#1,region#3,location#1,object#1,physical entity#1,entity#1,centre#1,
+
+chase:N motion#6,change#3,action#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,chase#1,
+
+chef:N cook#1,skilled worker#1,worker#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,chef#1,
+
+cherokee:N iroquoian#1,amerind#1,natural language#1,language#1,communication#2,abstraction#6,entity#1,cherokee#1,
+
+chester:N city#1,municipality#1,urban area#1,geographical area#1,region#3,location#1,object#1,physical entity#1,entity#1,administrative district#1,district#1,chester#1,
+
+chinese:N sinitic#1,sino-tibetan#1,natural language#1,language#1,communication#2,abstraction#6,entity#1,chinese#1,
+
+christmas:N season#3,time period#1,fundamental quantity#1,measure#2,abstraction#6,entity#1,christmas#1,
+
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+
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+
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+
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+
+clinton:N senator#1,legislator#1,lawgiver#1,leader#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,politician#1,clinton#1,
+
+clio:N muse#1,greek deity#1,deity#1,spiritual being#1,belief#1,content#5,cognition#1,psychological feature#1,abstraction#6,entity#1,clio#1,
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
+bone:N connective tissue#1,animal tissue#1,tissue#1,body part#1,part#3,thing#12,physical entity#1,entity#1,bone#1,
+
+bones:N percussion instrument#1,musical instrument#1,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,connective tissue#1,animal tissue#1,tissue#1,body part#1,part#3,thing#12,bones#1,
+
+bonfire:N fire#1,happening#1,event#1,psychological feature#1,abstraction#6,entity#1,bonfire#1,
+
+bonnet:N hat#1,headdress#1,clothing#1,covering#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,consumer goods#1,commodity#1,bonnet#1,
+
+boo-boo:N mistake#1,nonaccomplishment#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,boo-boo#1,
+
+boogie:N jazz#2,popular music#1,music genre#1,expressive style#1,communication#2,abstraction#6,entity#1,music#1,auditory communication#1,blues#1,black music#1,folk song#1,folk music#1,song#1,musical composition#1,boogie#1,
+
+book:N publication#1,work#2,product#2,creation#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,book#1,
+
+bookcase:N furniture#1,furnishing#2,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bookcase#1,
+
+booking:N employment#2,occupation#1,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,booking#1,
+
+bookshelf:N shelf#1,support#10,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bookshelf#1,
+
+bookshop:N shop#1,mercantile establishment#1,place of business#1,establishment#4,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,bookshop#1,
+
+boot:N footwear#2,covering#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,boot#1,
+
+bootie:N slipper#1,footwear#2,covering#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,bootie#1,
+
+booze:N alcohol#1,beverage#1,food#1,substance#7,matter#3,physical entity#1,entity#1,liquid#1,fluid#1,substance#1,part#1,relation#1,abstraction#6,drug of abuse#1,drug#1,agent#3,causal agent#1,booze#1,
+
+bop:N law enforcement agency#1,agency#1,administrative unit#1,unit#3,organization#1,social group#1,group#1,abstraction#6,entity#1,bop#1,
+
+bop:V dance#2,move#3,bop#1,motion#0,Prep#0,cause#0,equals#0,Pred#0,
+
+borrow:V get#1,borrow#1,has_possession#0,transfer#0,cause#0,cost#0,
+
+boss:N supervisor#1,superior#1,leader#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,boss#1,
+
+bot:N larva#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,bot#1,
+
+bother:V strive#2,tug#2,fight#3,try#1,act#1,bother#1,emotional_state#0,in_reaction_to#0,discomfort#0,experience#0,cause#0,property#0,Adv#0,Pred#0,
+
+bottle:N vessel#3,container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bottle#1,
+
+bottle:V store#2,keep#3,have#1,bottle#1,motion#0,location#0,cause#0,Prep#0,
+
+bottom:N side#4,surface#2,boundary#1,extremity#4,region#1,location#1,object#1,physical entity#1,entity#1,bottom#1,
+
+boulder:N rock#1,natural object#1,whole#2,object#1,physical entity#1,entity#1,boulder#1,
+
+bounce:N elasticity#1,physical property#1,property#2,attribute#2,abstraction#6,entity#1,bounce#1,
+
+bounce:V jump#1,move#3,bounce#1,motion#0,Prep#0,cause#0,Pred#0,location#0,direction#0,equals#0,via#0,
+
+bound:N line#4,shape#2,attribute#2,abstraction#6,entity#1,hindrance#1,difficulty#2,cognitive factor#1,cognition#1,psychological feature#1,bound#1,
+
+bound:V move#3,bound#1,contact#0,exist#0,motion#0,Prep#0,cause#0,equals#0,via#0,Pred#0,
+
+bow:N knot#2,fastener#2,restraint#6,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bow#1,
+
+bow:V gesticulate#1,communicate#2,interact#1,act#1,bow#1,exist#0,motion#0,Prep#0,cause#0,transfer_info#0,yield#0,position#0,
+
+bowl:N vessel#3,container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bowl#1,
+
+bowling:N game#1,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,bowling#1,
+
+bowls:N bowling#1,game#1,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,vessel#3,container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,bowls#1,
+
+box:N container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,box#1,
+
+box:V encase#1,enclose#3,surround#1,touch#5,box#1,social_interaction#0,conflict#0,motion#0,location#0,cause#0,Prep#0,
+
+boy:N male#2,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,boy#1,
+
+boyfriend:N man#1,male#2,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,adult#1,lover#1,boyfriend#1,
+
+brace:N support#10,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,strengthener#1,brace#1,
+
+bracelet:N band#7,strip#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,bracelet#1,
+
+bracer:N protective covering#1,covering#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,bracer#1,
+
+braces:N dental appliance#1,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,support#10,strengthener#1,braces#1,
+
+brad:N nail#2,fastener#2,restraint#6,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,brad#1,
+
+brakes:N brake#1,restraint#6,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,brakes#1,
+
+bran:N chaff#1,plant material#1,material#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,bran#1,
+
+branch:N division#4,administrative unit#1,unit#3,organization#1,social group#1,group#1,abstraction#6,entity#1,branch#1,
+
+brass:N copper-base alloy#1,alloy#1,mixture#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,brass#1,
+
+brat:N imp#2,child#1,juvenile#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,brat#1,
+
+brave:N warrior#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,brave#1,
+
+bread:N baked goods#1,food#2,solid#1,matter#3,physical entity#1,entity#1,starches#1,foodstuff#2,food#1,substance#7,bread#1,
+
+bread-stick:N bread#1,baked goods#1,food#2,solid#1,matter#3,physical entity#1,entity#1,starches#1,foodstuff#2,food#1,substance#7,bread-stick#1,
+
+break:V end#2,change#1,break#1,cause#0,together#0,apart#0,property#0,Adv#0,harmed#0,experience#0,appear#0,Prep#0,location#0,contact#0,degradation_material_integrity#0,physical_form#0,Pred#0,
+
+breakdown:N disruption#4,disturbance#5,motion#3,change#3,action#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,breakdown#1,
+
+breaker:N quarryman#1,worker#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,breaker#1,
+
+breakers:N wave#1,movement#3,happening#1,event#1,psychological feature#1,abstraction#6,entity#1,quarryman#1,worker#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,causal agent#1,breakers#1,
+
+breakfast:N meal#1,nutriment#1,food#1,substance#7,matter#3,physical entity#1,entity#1,breakfast#1,
+
+breath:N bodily process#1,organic process#1,process#6,physical entity#1,entity#1,breath#1,
+
+breathe:V breathe#1,body_process#0,emit#0,Prep#0,exist#0,location#0,
+
+breeze:N wind#1,weather#1,atmospheric phenomenon#1,physical phenomenon#1,natural phenomenon#1,phenomenon#1,process#6,physical entity#1,entity#1,breeze#1,
+
+brew:N alcohol#1,beverage#1,food#1,substance#7,matter#3,physical entity#1,entity#1,liquid#1,fluid#1,substance#1,part#1,relation#1,abstraction#6,drug of abuse#1,drug#1,agent#3,causal agent#1,brew#1,
+
+brewery:N plant#1,building complex#1,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,brewery#1,
+
+bribery:N felony#1,crime#1,transgression#1,wrongdoing#2,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,bribery#1,
+
+brick:N ceramic#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,building material#1,brick#1,
+
+bridge:N structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,bridge#1,
+
+bridge:V connect#1,bridge#1,contact#0,exist#0,
+
+bridges:N labor leader#1,leader#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,structure#1,artifact#1,bridges#1,
+
+briefcase:N case#5,container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,briefcase#1,
+
+brigade:N army unit#1,military unit#1,unit#3,organization#1,social group#1,group#1,abstraction#6,entity#1,brigade#1,
+
+brill:N lefteye flounder#1,flatfish#2,spiny-finned fish#1,teleost fish#1,bony fish#1,fish#1,aquatic vertebrate#1,vertebrate#1,chordate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,brill#1,
+
+bring:V transport#2,move#2,bring#1,motion#0,equals#0,cause#0,location#0,direction#0,together#0,
+
+broccoli:N crucifer#1,herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,broccoli#1,
+
+brochure:N book#1,publication#1,work#2,product#2,creation#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,brochure#1,
+
+brolly:N umbrella#1,canopy#3,shelter#2,protective covering#1,covering#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,brolly#1,
+
+brook:N stream#1,body of water#1,thing#12,physical entity#1,entity#1,brook#1,
+
+broom:N cleaning implement#1,implement#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,broom#1,
+
+broth:N soup#1,dish#2,nutriment#1,food#1,substance#7,matter#3,physical entity#1,entity#1,broth#1,
+
+brother:N male sibling#1,kinsman#1,relative#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,brother#1,
+
+brown:V cook#3,change integrity#1,change#2,brown#1,cause#0,apply_heat#0,cooked#0,property#0,Adv#0,Pred#0,state#0,
+
+bruise:N injury#1,ill health#1,pathological state#1,physical condition#1,condition#1,state#2,attribute#2,abstraction#6,entity#1,bruise#1,
+
+bruise:V injure#1,hurt#2,indispose#3,change#1,bruise#1,harmed#0,experience#0,cause#0,contact#0,degradation_material_integrity#0,physical_form#0,property#0,Adv#0,manner#0,
+
+brush:N vegetation#1,collection#1,group#1,abstraction#6,entity#1,brush#1,
+
+brush:V rub#1,guide#5,brush#1,take_care_of#0,cause#0,location#0,Prep#0,Pred#0,manner#0,contact#0,motion#0,
+
+brussels:N national capital#1,capital#3,seat#5,center#1,area#1,region#3,location#1,object#1,physical entity#1,entity#1,city#1,municipality#1,urban area#1,geographical area#1,administrative district#1,district#1,brussels#1,
+
+brute:N attacker#1,wrongdoer#1,bad person#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,brute#1,
+
+bubble:N globule#1,ball#3,sphere#5,round shape#1,shape#2,attribute#2,abstraction#6,entity#1,bubble#1,
+
+bucket:N vessel#3,container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bucket#1,
+
+buckle:N fastener#2,restraint#6,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,buckle#1,
+
+buffer:N compound#2,chemical#1,material#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,buffer#1,
+
+buffet:N furniture#1,furnishing#2,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,buffet#1,
+
+bug:N insect#1,arthropod#1,invertebrate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,bug#1,
+
+bug:V torment#2,harass#1,annoy#1,displease#1,bug#1,cause#0,emotional_state#0,property#0,Adv#0,Pred#0,
+
+buggy:N carriage#2,horse-drawn vehicle#1,wheeled vehicle#1,vehicle#1,conveyance#3,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,container#1,buggy#1,
+
+build:V make#3,build#1,exist#0,made_of#0,cause#0,benefit#0,cost#0,base#0,
+
+builder:N material#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,builder#1,
+
+building:N structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,building#1,
+
+bulge:V change shape#1,change#2,bulge#1,filled_with#0,exist#0,Prep#0,location#0,
+
+bulk:N number#1,amount#2,magnitude#1,property#2,attribute#2,abstraction#6,entity#1,bulk#1,
+
+bull:N cattle#1,bovine#1,bovid#1,ruminant#1,even-toed ungulate#1,ungulate#1,placental#1,mammal#1,vertebrate#1,chordate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,bull#1,
+
+bulldoze:V level#2,destroy#1,unmake#1,bulldoze#1,
+
+bulldozer:N tractor#1,self-propelled vehicle#1,wheeled vehicle#1,vehicle#1,conveyance#3,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,container#1,bulldozer#1,
+
+bully:N attacker#1,wrongdoer#1,bad person#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,bully#1,
+
+bully:V intimidate#1,frighten#1,stimulate#3,arouse#1,make#3,bully#1,force#0,masquerade#0,benefit#0,
+
+bum:N unpleasant person#1,unwelcome person#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,bum#1,
+
+bum:V obtain#1,get#1,bum#1,
+
+bumble:V fail#2,bumble#1,
+
+bumblebee:N bee#1,hymenopterous insect#1,insect#1,arthropod#1,invertebrate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,bumblebee#1,
+
+bump:N injury#1,ill health#1,pathological state#1,physical condition#1,condition#1,state#2,attribute#2,abstraction#6,entity#1,bump#1,
+
+bump:V hit#2,touch#1,bump#1,harmed#0,experience#0,cause#0,manner#0,contact#0,Pred#0,
+
+bumper:N glass#2,container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bumper#1,
+
+bun:N bread#1,baked goods#1,food#2,solid#1,matter#3,physical entity#1,entity#1,starches#1,foodstuff#2,food#1,substance#7,bun#1,
+
+bunch:N agglomeration#1,collection#1,group#1,abstraction#6,entity#1,bunch#1,
+
+bundle:N collection#1,group#1,abstraction#6,entity#1,bundle#1,
+
+bunk:N manger#1,container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bunk#1,
+
+buns:N body part#1,part#3,thing#12,physical entity#1,entity#1,bread#1,baked goods#1,food#2,solid#1,matter#3,starches#1,foodstuff#2,food#1,substance#7,buns#1,
+
+burger:N chief justice#1,judge#1,official#1,skilled worker#1,worker#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,adjudicator#1,burger#1,
+
+burglar:N thief#1,criminal#1,principal#5,wrongdoer#1,bad person#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,burglar#1,
+
+burial:N funeral#1,ceremony#1,affair#3,social event#1,event#1,psychological feature#1,abstraction#6,entity#1,burial#1,
+
+burn:N pain#1,symptom#1,evidence#1,information#2,cognition#1,psychological feature#1,abstraction#6,entity#1,burn#1,
+
+burn:V destroy#2,burn#1,harmed#0,experience#0,emit#0,Prep#0,location#0,cause#0,state#0,property#0,Adv#0,Pred#0,exist#0,discomfort#0,in_reaction_to#0,
+
+burns:N vaudevillian#1,performer#1,entertainer#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,comedian#1,pain#1,symptom#1,evidence#1,information#2,cognition#1,psychological feature#1,abstraction#6,burns#1,
+
+burp:N reflex#1,reaction#3,bodily process#1,organic process#1,process#6,physical entity#1,entity#1,expulsion#3,propulsion#2,act#2,event#1,psychological feature#1,abstraction#6,burp#1,
+
+burp:V emit#1,exhaust#5,burp#1,body_process#0,involuntary#0,
+
+burrow:N hole#5,natural depression#1,geological formation#1,object#1,physical entity#1,entity#1,burrow#1,
+
+burst:N change of integrity#1,change#3,action#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,burst#1,
+
+burst:V break#2,change integrity#1,change#2,burst#1,appear#0,Prep#0,location#0,cause#0,state#0,property#0,Adv#0,Pred#0,
+
+burton:N explorer#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,burton#1,
+
+bury:V hide#1,bury#1,motion#0,Prep#0,cause#0,
+
+bus:N public transport#1,conveyance#3,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,bus#1,
+
+bush:N woody plant#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,bush#1,
+
+business:N enterprise#2,organization#1,social group#1,group#1,abstraction#6,entity#1,business#1,
+
+buss:N touch#5,act#2,event#1,psychological feature#1,abstraction#6,entity#1,buss#1,
+
+busy:V work#1,busy#1,
+
+butt:N stock#15,handle#1,appendage#3,part#2,object#1,physical entity#1,entity#1,butt#1,
+
+butter:N dairy product#1,foodstuff#2,food#1,substance#7,matter#3,physical entity#1,entity#1,food#2,solid#1,butter#1,
+
+butter:V cover#1,butter#1,motion#0,location#0,cause#0,
+
+butterfly:N lepidopterous insect#1,insect#1,arthropod#1,invertebrate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,butterfly#1,
+
+button:N fastener#2,restraint#6,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,button#1,
+
+button:V add#1,increase#1,change magnitude#1,change#2,button#1,cause#0,attached#0,together#0,property#0,Adv#0,Pred#0,
+
+buy:N purchase#2,acquisition#2,transferred property#1,possession#2,relation#1,abstraction#6,entity#1,buy#1,
+
+buy:V get#1,buy#1,has_possession#0,transfer#0,cause#0,benefit#0,cost#0,
+
+buzz:V sound#2,cause to be perceived#1,buzz#1,emit#0,Prep#0,cause#0,Pred#0,location#0,
+
+c:N degree#6,temperature unit#1,unit of measurement#1,definite quantity#1,measure#2,abstraction#6,entity#1,c#1,
+
+cab:N compartment#2,room#1,area#5,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,cab#1,
+
+cabbage:N cruciferous vegetable#1,vegetable#1,produce#1,food#2,solid#1,matter#3,physical entity#1,entity#1,cabbage#1,
+
+cabin:N compartment#2,room#1,area#5,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,cabin#1,
+
+cabinet:N furniture#1,furnishing#2,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,cabinet#1,
+
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+
+cactus:N succulent#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,cactus#1,
+
+cafe:N restaurant#1,building#1,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,cafe#1,
+
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+
+cage:V confine#5,cage#1,motion#0,location#0,cause#0,Prep#0,
+
+cake:N block#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,cake#1,
+
+cake:V cover#2,touch#5,cake#1,
+
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+
+calendar:N arrangement#3,structure#3,cognition#1,psychological feature#1,abstraction#6,entity#1,calendar#1,
+
+calf:N young mammal#1,young#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,calf#1,
+
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+
+call:V label#1,designate#1,call#1,emit#0,Prep#0,cause#0,Pred#0,location#0,command#0,transfer_info#0,designated#0,has_possession#0,transfer#0,benefit#0,cost#0,
+
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+
+calm:V comfort#1,calm#1,cause#0,emotional_state#0,property#0,Adv#0,Pred#0,
+
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+
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+
+camp:V populate#1,be#3,camp#1,location#0,
+
+canal:N channel#4,body of water#1,thing#12,physical entity#1,entity#1,canal#1,
+
+cancel:V cancel#1,
+
+candidate:N politician#2,leader#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,candidate#1,
+
+candle:N lamp#1,source of illumination#1,device#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,candle#1,
+
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+
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+
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+
+canoe:N small boat#1,boat#1,vessel#2,craft#2,vehicle#1,conveyance#3,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,canoe#1,
+
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+
+cap:N headdress#1,clothing#1,covering#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,consumer goods#1,commodity#1,cap#1,
+
+capacity:N capability#1,ability#1,quality#1,attribute#2,abstraction#6,entity#1,capacity#1,
+
+cape:N land#4,object#1,physical entity#1,entity#1,cape#1,
+
+caper:V jump#1,move#3,caper#1,
+
+capital:N assets#1,possession#2,relation#1,abstraction#6,entity#1,capital#1,
+
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+
+capsize:V overturn#1,turn#1,move#3,capsize#1,cause#0,state#0,property#0,Adv#0,Pred#0,
+
+car:N motor vehicle#1,self-propelled vehicle#1,wheeled vehicle#1,vehicle#1,conveyance#3,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,container#1,car#1,
+
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+
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+
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+
+cardigan:N sweater#1,garment#1,clothing#1,covering#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,consumer goods#1,commodity#1,cardigan#1,
+
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+
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+
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+
+cargo:N merchandise#1,commodity#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,cargo#1,
+
+carnival:N festival#2,celebration#2,diversion#1,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,carnival#1,
+
+carnivore:N placental#1,mammal#1,vertebrate#1,chordate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,carnivore#1,
+
+carpet:N floor cover#1,covering#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,furnishing#2,instrumentality#3,carpet#1,
+
+carpet:V cover#2,touch#5,carpet#1,motion#0,location#0,cause#0,
+
+carriage:N car#2,wheeled vehicle#1,vehicle#1,conveyance#3,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,container#1,carriage#1,
+
+carrier:N traveler#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,carrier#1,
+
+carrot:N root#1,plant organ#1,plant part#1,natural object#1,whole#2,object#1,physical entity#1,entity#1,carrot#1,
+
+carry:V move#2,carry#1,value#0,benefit#0,capacity#0,cause#0,motion#0,equals#0,location#0,direction#0,
+
+cart:N wagon#1,wheeled vehicle#1,vehicle#1,conveyance#3,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,container#1,cart#1,
+
+cart:V pull#1,move#2,cart#1,motion#0,equals#0,cause#0,location#0,direction#0,
+
+carton:N containerful#1,indefinite quantity#1,measure#2,abstraction#6,entity#1,carton#1,
+
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+
+case:V inspect#1,examine#2,case#1,motion#0,location#0,cause#0,Prep#0,
+
+cash:N currency#1,medium of exchange#1,standard#1,system of measurement#1,measure#2,abstraction#6,entity#1,cash#1,
+
+cash:V exchange#1,transfer#5,cash#1,has_possession#0,transfer#0,cause#0,benefit#0,cost#0,
+
+cashier:N banker#1,financier#1,capitalist#2,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,cashier#1,
+
+casserole:N dish#2,nutriment#1,food#1,substance#7,matter#3,physical entity#1,entity#1,casserole#1,
+
+cassette:N container#1,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,cassette#1,
+
+cast:N gathering#1,social group#1,group#1,abstraction#6,entity#1,cast#1,
+
+cast:V send#1,move#2,cast#1,exist#0,made_of#0,cause#0,benefit#0,cost#0,motion#0,exert_force#0,contact#0,meets#0,location#0,characterize#0,describe#0,
+
+castle:N mansion#2,house#1,dwelling#1,housing#1,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,building#1,castle#1,
+
+castrate:V weaken#1,change#1,castrate#1,cause#0,state#0,property#0,Adv#0,Pred#0,
+
+cat:N feline#1,carnivore#1,placental#1,mammal#1,vertebrate#1,chordate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,cat#1,
+
+catalogue:V classify#1,categorize#1,reason#3,think#3,catalogue#1,group#0,cause#0,
+
+catastrophe:N misfortune#1,trouble#3,happening#1,event#1,psychological feature#1,abstraction#6,entity#1,catastrophe#1,
+
+catch:V surprise#1,affect#5,catch#1,has_possession#0,transfer#0,cause#0,benefit#0,cost#0,
+
+catcher:N infielder#1,fielder#1,ballplayer#1,athlete#1,contestant#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,player#1,catcher#1,
+
+caterpillar:N larva#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,caterpillar#1,
+
+cathedral:N church#2,place of worship#1,building#1,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,cathedral#1,
+
+cattle:N bovine#1,bovid#1,ruminant#1,even-toed ungulate#1,ungulate#1,placental#1,mammal#1,vertebrate#1,chordate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,cattle#1,
+
+cauliflower:N crucifer#1,herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,cauliflower#1,
+
+cause:N origin#3,beginning#1,happening#1,event#1,psychological feature#1,abstraction#6,entity#1,cause#1,
+
+cause:V make#3,cause#1,exist#0,nonagentive_cause#0,
+
+cave:N geological formation#1,object#1,physical entity#1,entity#1,cave#1,
+
+cavern:N enclosure#3,space#2,amorphous shape#1,shape#2,attribute#2,abstraction#6,entity#1,location#1,object#1,physical entity#1,cavern#1,
+
+ceiling:N upper surface#1,side#5,surface#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,ceiling#1,
+
+celebrate:V celebrate#1,declare#0,
+
+celery:N herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,celery#1,
+
+cellar:N floor#2,structure#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,cellar#1,
+
+cement:N concrete#1,building material#1,artifact#1,whole#2,object#1,physical entity#1,entity#1,paving#1,cement#1,
+
+cement:V bind#3,attach#1,connect#1,cement#1,cause#0,attached#0,together#0,property#0,Adv#0,Pred#0,
+
+center:N area#1,region#3,location#1,object#1,physical entity#1,entity#1,center#1,
+
+cereal:N grass#1,gramineous plant#1,herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,cereal#1,
+
+certificate:N document#1,writing#2,written communication#1,communication#2,abstraction#6,entity#1,certificate#1,
+
+chain:N series#1,ordering#1,arrangement#2,group#1,abstraction#6,entity#1,chain#1,
+
+chain:V arrange#1,put#1,move#2,chain#1,cause#0,attached#0,together#0,property#0,Adv#0,Pred#0,
+
+chair:N seat#3,furniture#1,furnishing#2,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,chair#1,
+
+chairman:N presiding officer#1,leader#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,chairman#1,
+
+chalice:N cup#1,crockery#1,tableware#1,ware#1,article#2,artifact#1,whole#2,object#1,physical entity#1,entity#1,container#1,instrumentality#3,chalice#1,
+
+chalk:N calcite#1,spar#1,mineral#1,material#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,chalk#1,
+
+chalk:V draw#6,represent#9,re-create#1,make#3,chalk#1,created_image#0,location#0,cause#0,Prep#0,
+
+challenge:N situation#1,state#2,attribute#2,abstraction#6,entity#1,challenge#1,
+
+chameleon:N person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,chameleon#1,
+
+chance:N possibility#2,being#1,state#2,attribute#2,abstraction#6,entity#1,chance#1,
+
+chance:V happen#1,chance#1,occur#0,Prep#0,risk#0,
+
+change:N happening#1,event#1,psychological feature#1,abstraction#6,entity#1,change#1,
+
+change:V change#1,take_care_of#0,state#0,cause#0,property#0,Adv#0,Pred#0,has_possession#0,transfer#0,location#0,
+
+channel:N transmission#2,communication#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,channel#1,
+
+chaos:N confusion#1,disorder#3,state#2,attribute#2,abstraction#6,entity#1,chaos#1,
+
+chap:N male#2,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,chap#1,
+
+char:V burn#5,char#1,cause#0,state#0,property#0,Adv#0,Pred#0,
+
+character:N imaginary being#1,imagination#1,creativity#1,ability#2,cognition#1,psychological feature#1,abstraction#6,entity#1,character#1,
+
+charge:N attack#1,operation#5,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,charge#1,
+
+charge:V rush#2,assail#1,charge#1,financial_relationship#0,cause#0,location#0,confined#0,has_possession#0,transfer#0,motion#0,Prep#0,equals#0,via#0,Pred#0,
+
+chariot:N carriage#2,horse-drawn vehicle#1,wheeled vehicle#1,vehicle#1,conveyance#3,instrumentality#3,artifact#1,whole#2,object#1,physical entity#1,entity#1,container#1,chariot#1,
+
+charity:N foundation#2,financial institution#1,institution#1,organization#1,social group#1,group#1,abstraction#6,entity#1,charity#1,
+
+chart:N visual communication#1,communication#2,abstraction#6,entity#1,chart#1,
+
+chase:V pursue#2,travel#1,chase#1,motion#0,Prep#0,
+
+chat:N conversation#1,speech#2,auditory communication#1,communication#2,abstraction#6,entity#1,chat#1,
+
+chat:V converse#1,talk#1,communicate#2,interact#1,act#1,chat#1,transfer_info#0,cause#0,
+
+chatter:N talk#1,conversation#1,speech#2,auditory communication#1,communication#2,abstraction#6,entity#1,chatter#1,
+
+chatter:V sound#2,cause to be perceived#1,chatter#1,emit#0,Prep#0,cause#0,Pred#0,location#0,transfer_info#0,
+
+chatterbox:N helleborine#2,orchid#1,flower#1,angiosperm#1,spermatophyte#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,chatterbox#1,
+
+cheat:V victimize#1,wrong#1,treat#1,interact#1,act#1,cheat#1,force#0,cause#0,location#0,
+
+cheater:N wrongdoer#1,bad person#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,cheater#1,
+
+check:N draft#1,negotiable instrument#1,legal document#1,document#1,writing#2,written communication#1,communication#2,abstraction#6,entity#1,check#1,
+
+check:V analyze#1,check#1,perceive#0,in_reaction_to#0,search#0,
+
+checkout:N inspection#1,examination#1,investigation#2,work#1,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,checkout#1,
+
+checkup:N examination#1,investigation#2,work#1,activity#1,act#2,event#1,psychological feature#1,abstraction#6,entity#1,checkup#1,
+
+cheek:N feature#2,body part#1,part#3,thing#12,physical entity#1,entity#1,cheek#1,
+
+cheep:V utter#2,cheep#1,emit#0,Prep#0,cause#0,Pred#0,location#0,
+
+cheer:N approval#4,message#2,communication#2,abstraction#6,entity#1,cheer#1,
+
+cheer:V encourage#2,inspire#1,stimulate#3,arouse#1,make#3,cheer#1,emotional_state#0,in_reaction_to#0,cause#0,property#0,Adv#0,Pred#0,
+
+cheerio:N farewell#1,acknowledgment#3,message#2,communication#2,abstraction#6,entity#1,cheerio#1,
+
+cheese:N dairy product#1,foodstuff#2,food#1,substance#7,matter#3,physical entity#1,entity#1,food#2,solid#1,cheese#1,
+
+cheeseburger:N hamburger#1,sandwich#1,snack food#1,dish#2,nutriment#1,food#1,substance#7,matter#3,physical entity#1,entity#1,cheeseburger#1,
+
+chemical:N material#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,chemical#1,
+
+chemist:N scientist#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,chemist#1,
+
+cheque:N draft#1,negotiable instrument#1,legal document#1,document#1,writing#2,written communication#1,communication#2,abstraction#6,entity#1,cheque#1,
+
+cherry:N wood#1,plant material#1,material#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,cherry#1,
+
+chess:N brome#1,grass#1,gramineous plant#1,herb#1,vascular plant#1,plant#2,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,chess#1,
+
+chest:N body part#1,part#3,thing#12,physical entity#1,entity#1,chest#1,
+
+chew:V grate#4,break up#16,break#2,change integrity#1,change#2,chew#1,take_in#0,
+
+chick:N chicken#2,domestic fowl#1,gallinaceous bird#1,bird#1,vertebrate#1,chordate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,young bird#1,young#1,chick#1,
+
+chicken:N poultry#2,bird#2,meat#1,food#2,solid#1,matter#3,physical entity#1,entity#1,chicken#1,
+
+child:N juvenile#1,person#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,causal agent#1,child#1,
+
+chili:N dish#2,nutriment#1,food#1,substance#7,matter#3,physical entity#1,entity#1,chili#1,
+
+chill:N coldness#3,temperature#1,fundamental quantity#1,measure#2,abstraction#6,entity#1,physical property#1,property#2,attribute#2,vasoconstrictor#1,agent#1,causal agent#1,physical entity#1,chill#1,
+
+chill:V depress#1,discourage#2,chill#1,cause#0,state#0,property#0,Adv#0,Pred#0,emotional_state#0,
+
+chimney:N flue#3,conduit#1,passage#3,way#6,artifact#1,whole#2,object#1,physical entity#1,entity#1,chimney#1,
+
+chin:N feature#2,body part#1,part#3,thing#12,physical entity#1,entity#1,chin#1,
+
+chin:V raise#2,move#2,chin#1,
+
+china:N asian country#1,country#2,administrative district#1,district#1,region#3,location#1,object#1,physical entity#1,entity#1,china#1,
+
+chink:V sound#2,cause to be perceived#1,chink#1,emit#0,Prep#0,location#0,cause#0,
+
+chip:N fragment#1,part#3,thing#12,physical entity#1,entity#1,chip#1,
+
+chipmunk:N squirrel#1,rodent#1,placental#1,mammal#1,vertebrate#1,chordate#1,animal#1,organism#1,living thing#1,whole#2,object#1,physical entity#1,entity#1,chipmunk#1,
+
+chips:N potato#1,root vegetable#1,vegetable#1,produce#1,food#2,solid#1,matter#3,physical entity#1,entity#1,starches#1,foodstuff#2,food#1,substance#7,solanaceous vegetable#1,fragment#1,part#3,thing#12,chips#1,
+
+chlorine:N chemical element#1,substance#1,matter#3,physical entity#1,entity#1,part#1,relation#1,abstraction#6,gas#2,fluid#2,halogen#1,group#1,chlorine#1,
+