An attempt at making a Raspberry Pi variant of the latest stable Love engine that uses the OpenGL ES 2.0 graphics acceleration on the Pi instead of just using the Mesa software OpenGL implementation.
My CodeJam solutions, just for practice.
My attempt at an interface between Go and OpenCL.
Some OpenGL 3.3 examples and tutorials using OpenGL with either SDL 2.0 or GLFW.
A basic noughts and crosses game created for the Love2D game engine version 0.7.2.
My solutions to various Project Euler problems.