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Gennady Trafimenkov
Merge branch 'maintenance/mac-build'
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v0.12.138
Gennady Trafimenkov
Additional warnings enabled in Xcode
Gennady Trafimenkov
Building mac release using static precompiled SDL library. In hope it can help with evasive crash on Mac OS.
Gennady Trafimenkov
Compiled static SDL 1.2.15 for Mac OS Compiled on Mac OS X 10.8.2 x64, Xcode 4.6 Build options: CFLAGS='-arch i386' ./configure --without-x --enable-shared=no
Gennady Trafimenkov
Merge branch 'bugfix/26-dead-bodies-are-not-visible-again'
Gennady Trafimenkov
Merge branch 'dev/boost-filesystem-library' into bugfix/26-dead-bodies-are-not-visible-again
Gennady Trafimenkov
Use BOOST_FOREACH to simplify some code
Gennady Trafimenkov
Boost::foreach library
Gennady Trafimenkov
Fix unit tests on Windows - path separator issues
Gennady Trafimenkov
Fix compilation with VS10E
Gennady Trafimenkov
Using boost library to find files
Gennady Trafimenkov
Using boost::filesystem to find files Using boost::filesystem to find all files with the given extension in a directory.
Gennady Trafimenkov
Subset of Boost 1.53.0 libraries: filesystem library and dependencies This subset was extracted with the following commands: $ tar -xzf boost_1_53_0.tar.gz $ cd boost_1_53_0 $ ./bootstrap.sh $ ./b2 tools/bcp/ $ mkdir -p ../_build/lib-boost $ ./dist/bin/bcp filesystem ../_build/lib-boost
Gennady Trafimenkov
Investigating bug #26 (Dead bodies are not visible again) The problem in loading tilecache procedure. It loads only files with *.jsd extension, when some files have extension *.JSD. So, on case-sensitive file-systems not all necessary files are found.
Gennady Trafimenkov
Merge branch 'dev/better-game-shutdown'
Gennady Trafimenkov
Better shutdown procedure without usage of atexit callback atexit caused all sort of problems: - crash on Mac OS on exit; - crash in boost::filesystem (not integrated yet) on exit
Gennady Trafimenkov
Refactoring FileMan
Gennady Trafimenkov
Merge branch 'dev/unit-tests'
Gennady Trafimenkov
Adapt unit tests to Windows Still have 1 failed test at the moment. This is a bug in FileMan::joinPaths it seems.
Gennady Trafimenkov
Add unit tests to Visual Studio solution
Gennady Trafimenkov
Unit tests included into the default build Also added a couple of unit tests
Gennady Trafimenkov
Google C++ Testing Framework 1.6.0 http://googletest.googlecode.com/files/gtest-1.6.0.zip New BSD License
Gennady Trafimenkov
Merge branch 'dev/fix-warnings-on-macos'
Gennady Trafimenkov
Fix Mac OS warnings - x64 issues
Gennady Trafimenkov
Fix Xcode project
Gennady Trafimenkov
Fix Mac OS warnings - dangling else
Gennady Trafimenkov
Fix Mac OS warnings - empty if statement; seems to be vanilla bug
Gennady Trafimenkov
Fix Mac OS warnings - empty if statement; seems to be vanilla bug
Gennady Trafimenkov
Fix Mac OS warnings - empty if statement
Gennady Trafimenkov
Fix Mac OS warnings - empty if statement
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