Add W_SHRAPNEL to ppk.h
Issue #108
resolved
In watchdamage packets only, 15 is used as the weapon type for shrapnel. (All other fields in struct weapons is always 0)
{{{ #!C
#define W_SHRAPNEL 15 / used in watchdamage packet only /
}}}
Comments (2)
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Account Deleted -
Account Deleted - changed status to resolved
Added W_SHRAPNEL definition for watchdamage packets. Closes issue 108.
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