New lag module
A new lag module with a prettier ?lag, and the addition of ?packetloss and ?laghist is desired.
A new lag module should also track timer drift (in *einfo) and take appropriate measures if it exceeds certain levels.
Suggested by Hakaku here: http://forums.minegoboom.com/viewtopic.php?t=8483
Comments (3)
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Account Deleted - changed version to 1.4.4
The addition of ?laghist is from bug 98 in the old bug database.
numpf: ?laghist needs to be written. This is noted in the source, just making a bug for it. Also remember to add the cap for it to (at least) the sysop group when it's available.
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Account Deleted The following is copied from bug number 15 in the old bug database (cheat detection, low fps, and speed hacks):
Dr Brain: It would be nice to get a module that detects low player FPS and specs them and also checks bad timing caused from speed hacks.
Smong: For other kinds of cheat I coincidentally wrote a module a few days ago. http://toktok.sscentral.com/files/asss-cd.zip
If you want the source contact me, as I'd rather not have people abuse any loop holes they can find.
Bak: If you want it part of the distribution it needs to be GPL (open source). Showing the source will allow us to fix any loopholes that are found.
Smong: Some parts of the distro aren't under the GPL. You can still fix any loop holes that you can find by asking for the source.
cypherjf: Firefox is an open-source browser; however, security releated bug reports, patches are kept secret until the appropriate releases are public and a short period of time to allow system admins to update.
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akd_lag should be refined and converted to a more asss-style approach and then replace lagaction and lagdata. It tracks drift, ping fluctuation, and will track packetloss better. It also provides commands to read the data its collecting (?laggraph,) and a command to summarize the lag of everyone in the zone, useful for evaluating server conditions (?laganalysis.)