Commits

Author Commit Message Labels Comments Date
Eric Fredricksen
Title screen choice of full block or halfblock games
Eric Fredricksen
Better robustness and less copypasta for failinit conditions
Eric Fredricksen
Remove cheesy <center> tags.
Eric Fredricksen
Use static positioning for all the UI buttons. Simplifies layout a bit. More can be done.
Eric Fredricksen
Add some explanation of packaged app state-of-art
Eric Fredricksen
First steps towards packaged Chrome app.
Eric Fredricksen
Allow the title screen button layout to flow to make changes easier
Eric Fredricksen
Fix ambient color when under liquid
Eric Fredricksen
Redraw when waking from hibernate when things can look scrambled
Eric Fredricksen
Make fullblock version work again
Eric Fredricksen
Use options page for changing SPREAD_OUT
Eric Fredricksen
Move "You died" text up a little bit
Eric Fredricksen
Use CSS class to identify page-size screens
Eric Fredricksen
Reload still works with globals declared in main.js, so move them back there
Eric Fredricksen
Death and rebirth
Eric Fredricksen
Get camera output to mystery block working better.
Eric Fredricksen
Move drone geometry stuff into type defn, and scale it down a bit
Eric Fredricksen
Move drone geometry stuff into type defn, and scale it down a bit
Eric Fredricksen
Hide stats by default
Eric Fredricksen
Assign height of entities based on type spec
Eric Fredricksen
Use .radius rather than .scale for entities, and keep that in the type record
Eric Fredricksen
Move some stats about mobs into type record. Also, show dark jets on nonthrusting drone.
Eric Fredricksen
Generate entity geometry as appending to the geom list
Eric Fredricksen
Remove some unused stuff from geometryBox() calls
Eric Fredricksen
About time i renamed "steve" "drone"
Eric Fredricksen
Glowing enginey bottom for drones
Eric Fredricksen
Build box geometry in two steps - corners assembled into faces
Eric Fredricksen
One big eye on front of stevedrone
Eric Fredricksen
Use steve light from midpoint
Eric Fredricksen
Thrust particles for steve
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