Commits

Author Commit Message Labels Comments Date
Eric Fredricksen
Steve-drone moves around and stuff
Eric Fredricksen
Reload more robust, invoked with ^R
Eric Fredricksen
Reload function and some sort of robot thing named steve
Eric Fredricksen
Make tool selection more robust
Eric Fredricksen
Move reference to own file. A couple minor things.
Eric Fredricksen
Shift-I to rotate rows of inventory
Eric Fredricksen
Some very ragged beginnings of a Steve geometry
Eric Fredricksen
Use more generalized geometry-building function
Eric Fredricksen
Support concept of different texture on top and bottom from sides
Eric Fredricksen
Use brighter grass
Eric Fredricksen
Blur intro using sampling from a grid rather than random.
Eric Fredricksen
Use randomish sampling to produce blur in intro rather than H and V postprocessing passes
Eric Fredricksen
Fix weird panorama coloring.
Eric Fredricksen
Started on Steve geometry, commented out
Eric Fredricksen
Darken left and right block faces to increase 3dness. In a hacky way.
Eric Fredricksen
Reorder stats and fix FPS. Dont show useless rendertime
Eric Fredricksen
Track elapsed game time rather than calling Date()
Eric Fredricksen
Keep updating feedback when paused
Eric Fredricksen
Get rid of Chivo. Just fall back on Helvetica as usual.
Eric Fredricksen
Whered that come from?
Eric Fredricksen
...but still handle the key that gets us out of pause mode
Eric Fredricksen
Disable keyboard while paused
Eric Fredricksen
Pause game when in pause screen
Eric Fredricksen
Spawn a chumpabug when stepping in weeds. Generate some weeds.
Eric Fredricksen
Weeds, wherein chumpabugs are lost
Eric Fredricksen
Timer on chunk gen
Eric Fredricksen
Grass drops dirt
Eric Fredricksen
Pick up soybean, not plant
Eric Fredricksen
Randomize chumpabug liveliness
Eric Fredricksen
Cheat in a bunch of inventory
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