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Anonymous committed e3ded42

- Bots work again. Oops :)

SVN r399 (trunk)

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  • Parent commits d50c69d

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File src/p_mobj.cpp

 		// In server mode, only allow the ticking of a player if he's a client currently
 		// having his movement commands executed.
 		if (( NETWORK_GetState( ) == NETSTATE_SERVER ) &&
-			( SERVER_GetCurrentClient( ) != ( player - players )))
+			( SERVER_GetCurrentClient( ) != ( player - players )) &&
+			( player->bIsBot == false ))
 		{
 			return;
 		}