* Added option of fractions for Quads.
* Added PNG, JPEG and GIF support to ImageData:encode.
* Added 64-bit support for Mac OS X.
+ * Added premultiplied blending mode.
+ * Added functions to set/get default image filter modes.
- * Fixed polygon drawing (was off by one).
* Fixed wrapping for single words.
* Fixed tracebacks not showing filenames.
* Fixed love.graphics.push/pop capable of causing overflows/underflows.
* Fixed crashes when operating on non-existent files.
* Fixed a bug where empty files on windows would never reach eof.
* Fixed crash when SoundData runs out of memory.
- * Fixed ordering of loaders, love should have priority over
+ * Fixed ordering of loaders, love should have priority over ua.
* Renamed SpriteBatch's lock/unlock to bind/unbind.
* Renamed Framebuffer to Canvas.
* Added love.event.clear.
* Added support for any number of arguments to love.keyboard.isDown, love.mouse.isDown and love.joystick.isDown.
* Added SpriteBatch:setImage().
* Fixed fused games not working.
* Fixed ParticleSystem:setSize ignoring the variation argument.
* Fixed some file-opening exceptions not being caught.