Commits

Author Commit Message Labels Comments Date
Bart van Strien
Drastically improve the font scaling quality (issue #321)
Bart van Strien
Add SpriteBatch:getImage (issue #321)
Bart van Strien
Return nil if the raycasts don't hit anything (issue #335)
Bart van Strien
Use Box2D's callbacks for destruction of physics objects and wait until the end of the timestep before destroying them.
Bart van Strien
Update changelog
Bart van Strien
Properly export love modules to lua, package.loaded is correct now
Bart van Strien
Only bind images when they weren't (issue #353)
Bart van Strien
Formatting fix
Bart van Strien
Fix fsaa crash on OSX, can't enable multisampling before a window is created (bug #350)
vrld
Fix issue #348 - strict mode. Use setCanvas instead of setRenderTarget in
rude
Added Boolsheet's improved app.rc file (UTF-16LE).
Bart van Strien
Fix DistanceModel enum conversion
Bart van Strien
Update changelog
Bart van Strien
Dramatically speed up ImageData:paste (issue #336)
Bart van Strien
Check if enum-string conversions succeed in love.audio.get/setDistanceModel (bug #347)
vrld
Leaner source distance model API.
vrld
Decrese core-line width when overdrawing to preserve original line width.
vrld
Merge pull request 2 by Bloutiouf: Sound attenuation by distanceSound
Jonathan Giroux
Add control to the sound attenuation by distance.
vrld
Discard active stencil when switching canvas.
vrld
Better line smoothing.
Bart van Strien
Move some includes over to the right file, fixing an include loop in the process
Bart van Strien
ASSERT_GUARD raycasts
Bart van Strien
Optimize string->enum conversion (issue #345, thanks Kai)
Bart van Strien
Hopefully fix some more warnings in filesystem
vrld
Remove some type conversion warnings.
vrld
Reset current color after drawing smooth lines.
Bart van Strien
Apparently some compilers hate macros being redefined..
Bart van Strien
Fix some warnings
vrld
Fix two particle system typos (thanks, Boolsheet!)
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