selove / src / modules / graphics / opengl / PixelEffect.h

The default branch has multiple heads

Author Commit Message Labels Comments Date
vrld avatarvrld
Add (issue #372) -- thanks, slime73!
Bart van Strien avatarBart van Strien
Manually keep track of bound textures, so we don't have to poll each frame
Bill Meltsner avatarBill Meltsner
Happy New Year, have an enormous diff
vrld avatarvrld
Add missing license headers.
vrld avatarvrld
Issue #327 again: w__gc's correctness depending on order of inheritance.
vrld avatarvrld
Fix 3/4 of issue #327: memory allocation issues.
vrld avatarvrld
Add GLSL version number check to PixelEffect::isSupported()
vrld avatarvrld
Add uniform cache in pixel effect. Remove a compiler warning and debug output.
vrld avatarvrld
Fix issue #292: Can't send arrays to pixeleffects.
vrld avatarvrld
Rename Framebuffer to Canvas (issue #263). Move error reporting code.
Default avatar vrld
Add missing files
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.