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selove / src / modules / graphics / Image.h

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/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty.  In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
*    claim that you wrote the original software. If you use this software
*    in a product, an acknowledgment in the product documentation would be
*    appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
*    misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/

#ifndef LOVE_GRAPHICS_IMAGE_H
#define LOVE_GRAPHICS_IMAGE_H

// LOVE
#include <graphics/Volatile.h>
#include <graphics/DrawQable.h>
#include <common/StringMap.h>

namespace love
{
namespace graphics
{

	class Image : public DrawQable, public Volatile
	{
	public:

		enum WrapMode
		{
			WRAP_CLAMP = 1,
			WRAP_REPEAT,
			WRAP_MAX_ENUM
		};

		enum FilterMode
		{
			FILTER_LINEAR = 1,
			FILTER_NEAREST,
			FILTER_MAX_ENUM
		};

		struct Filter
		{
			Filter();
			FilterMode min;
			FilterMode mag;
		};

		struct Wrap
		{
			Wrap();
			WrapMode s;
			WrapMode t;
		};

		virtual ~Image();

		static bool getConstant(const char * in, FilterMode & out);
		static bool getConstant(FilterMode in, const char *& out);
		static bool getConstant(const char * in, WrapMode & out);
		static bool getConstant(WrapMode in, const char *& out);

	private:

		static StringMap<FilterMode, FILTER_MAX_ENUM>::Entry filterModeEntries[];
		static StringMap<FilterMode, FILTER_MAX_ENUM> filterModes;
		static StringMap<WrapMode, WRAP_MAX_ENUM>::Entry wrapModeEntries[];
		static StringMap<WrapMode, WRAP_MAX_ENUM> wrapModes;

	}; // Image

} // graphics
} // love

#endif // LOVE_GRAPHICS_IMAGE_H