Source / code / constants /

import random 

ONE = 1
TWO = "two"
FOUR = 4.0

def costly(iterations):
    tempstr = ""
    obj = MyClass()
    for i in range(iterations):
        tempstr += ONE * TWO * THREE + str(i)
    tempstr += str(obj.value)
    return tempstr

class MyClass(object):
    def __init__(self):
        self.value = random.random()*THREE

    def change(self):
        self.value += random.random()*FOUR
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.