Author Commit Message Labels Comments Date
Default avatar bi...@Ixion
fixing casefolding bug
Default avatar bi...@Ixion
fixing casefolding bug
Default avatar bi...@Ixion
Added DMG automation to Xcode project
Default avatar bi...@Ixion
merged in more changes
Default avatar bi...@Ixion
merged in changes from sf repo
Default avatar bi...@Ixion
fixed project I guess?
Default avatar bi...@Ixion
added rude's better SDL thread fix
Default avatar bi...@Ixion
fixed up info.plist and the xcodeproj
Default avatar bi...@Ixion
fixed hanging-on-quit bug
Default avatar bi...@Ixion
brought up-to-date with latest changes from main repo
Default avatar ba...@bart
love.errhand checks if it can run and is also called if love.init errors
Default avatar ba...@bart
When path is invalid no-game screen is shown
rude avatarrude
ParticleSystem works now. Error handler no longer loops forever. :)
rude avatarrude
Added potential fix for MacOSX thread problem.
Default avatar ba...@bart
Fixed PHYSFS_fileLength segfault on non-existant files by checking if a file exists when a file object is created
rude avatarrude
Reintegrated ParticleSystem.
rude avatarrude
Fixed bug where file was left open when doing a love.filesystem.read.
rude avatarrude
Made error screen and reverted love.event.wait.
Default avatar ba...@bart
Fixed mp3 looping
rude avatarrude
Fixed file not closing after require(). Changed seek() to use seconds.
Default avatar ba...@bart
Merge, I committed first
Default avatar ba...@bart
Enabled looping for libmpg123
rude avatarrude
Fixed bug in love.event. Started on error screen.
rude avatarrude
Merged.
rude avatarrude
Looping now works for OGG and tracker files (only tested with XM).
rude avatarrude
Fixed TrueTypeFont incorrectly handling display mode changes.
Default avatar ba...@bart
Fixed Quads, made optional arguments optional
rude avatarrude
SpriteBatch is now Volatile and can deal with display resolution changes.
rude avatarrude
Renamed Frame to Quad; added drawq/addq; fixed some bugs.
rude avatarrude
Added all callbacks to World.
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