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Setting Value at rate faster than animation rate causes Gauges to display incorrect value
Issue #10
resolved
I've noticed that if I update the value of gauges (not tried anything else yet) at a rate faster than the animation rate, the gauges can display incorrect values, including negative ones.
I am attaching a modified version of your demo that changes value from 25 to 90 to 25 etc. Notice the value displayed will drop to less than 20. Then press the control in the middle to make it interactive a few times and watch the results.
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Should be fixed with latest commit