Occasional clicks/dropouts/crackle when performing with Playtime
This ticket includes only those audio issues that happen when interacting with Playtime within a performance - triggering/recording/deleting/copying/pasting/moving clips, stopping groups, triggering/building scenes, tempo detection, navigating through the cells, scrolling etc. - all things where it really hurts.
It doesn't include audio issues that occur when closing/opening UI, doing things with more of a configuration character ... this will become a separate ticket with a slightly lower priority.
Comments (8)
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reporter re
#287Move lambdas if possible when dispatching to main thread→ <<cset a36b4fd094d2>>
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reporter re
#287Decrease likeliness for dropouts by dispatching via lock-free queue→ <<cset 92d3be0e0d9f>>
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reporter re
#287Lock only on beat/play/pause/stop step 1→ <<cset ed72eb38fe8c>>
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reporter re
#287Lock only on beat/play/pause/stop step 2→ <<cset a56441f6c9a7>>
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#287Lock only on beat/play/pause/stop step 3 (last one)→ <<cset 2e46cb3891db>>
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reporter re
#287Fix 'Play clips with arrangement' regression→ <<cset 6042c88f121a>>
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reporter - changed status to resolved
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re
#287Decrease likeliness for clicking when undo point created→ <<cset 2aab3667e025>>