- edited description
Windows installer: Detecting the VST plug-in directory is unstable
Issue #313
resolved
One way to make it more stable would be to install the Playtime VST plugin into its very own directory (e.g. C:\Program Files\Playtime\VstPlugins\*.dll
) and let the installer modify the REAPER VST plugin scanning path to pick it up.
This would prevent all sorts of possible annoyances:
- Installing Playtime into the wrong directory (e.g. a VST 3 directory)
- Error message when scanning Playtime with other DAWs (wouldn't happen anymore)
- 32-bit/64-bit conflicts
Questions:
- How does REAPER deal with existing Playtime DLL that is installed in the old VST directory? Will it prefer the latest one? Do I need to prepend or append to the VST plugin scanning path to let the new plugin have priority?
Side effects:
- Won't be automatically available anymore in freshly installed portable REAPER if VST standard paths have been used (portable Playtime should be used with portable REAPER)
- If REAPER app data is removed, REAPER won't find Playtime anymore (Playtime reinstall will solve that)
Comments (3)
-
reporter -
reporter re
#313Make Windows installer more predictable and easier to use- User doesn't have to choose the VST directory anymore
- Playtime will always be installed into a fixed dedicated VST directory
- REAPER VST scanning path will be modified if necessary so the Playtime VstPlugins directory is the last one (last one has highest priority, so old installed versions are just ignored)
→ <<cset 0a8d73968875>>
-
reporter - changed status to resolved
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