- changed status to wontfix
prefix for AI units
Issue #55
wontfix
It's difficult to decipher and filter the objects array from state.hoggitworld.com
. While the player controlled units have a human: true
flag, trying to build third party apps (like Llama's Bogey Dope app) have to hard code guesses on what the objects they're trying to find.
I'd like to build a simple API to filter the state object information, and having prefixed group names would help.
An example of this would be adding OPF_V_
for Opposing Force fixed wing to SU27-RUSAWACS Patrol#002
group name: OFP_V_SU27-RUSAWACS Patrol#002
.
I'd be open to any discussion on what the prefix names should be, as there are wide assortment of object types in the game.
Comments (1)
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Not going to do this. Talked with the ticket creator about it.