Issue #2000 resolved
There are bugs with related to deleting with
mlv_playwhen the OSD is up and the delete button is in the process of counting down (e.g., by a half-shutter press). If you bring up
mlv_playagain and the OSD, you can see that the time counter has rolled around to >4e6 seconds, so presumably some static variable didn't properly get zeroed.
- If I try to delete an MLV file while the countdown is still in progress, it shows the "Deleting" icon, and then starts spitting out errors:
mlv_play_del_task: stack warningand
Deleting '...' failed, retrying.... The errors must be a bug, but also: shouldn't the countdown block the delete function from being called?