Source

pebble / mario / src / anim.c

Diff from to

mario/src/anim.c

 #define CLOUD_Y 11
 
 #define BOX_X 30       // Box Position
-#define BOX_Y 26
+#define BOX_Y (GROUND_Y - 32) // how height does Mario jump?
 #define BOX_TYPE 1     // Box Type (0 for standard, 1 for question)
 
 // Bolted box position