+ * Copyright (c) 2006-2012 LOVE Development Team
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ // resets the stored bound texture id
+ void resetBoundTexture();
+ * Helper for binding an OpenGL texture.
+ * Makes sure we aren't redundantly binding textures.
+ * @param texture The texture to bind.
+ * @param override Overrides the checks to guarantee texture bind
+ void bindTexture(GLuint texture, bool override = false);
+ * Helper for deleting an OpenGL texture.
+ * Cleans up if the texture is currently bound.
+ * @param texture The texture to delete.
+ void deleteTexture(GLuint texture);