Show all
Author Commit Message Labels Comments Date
Bill Meltsner avatarBill Meltsner
love.graphics.newImageFont now accepts an Image as its first argument
Bill Meltsner avatarBill Meltsner
fixed typo in wrapper function declaration
Bart van Strien avatarBart van Strien
newWorld(w, h) now actually makes the world w*h, not 4*w*h
Bart van Strien avatarBart van Strien
Fix for blurry text, bug #85
Bill Meltsner avatarBill Meltsner
made fonts actually print from the top-left.
Bill Meltsner avatarBill Meltsner
Updated Xcode project with new changes.
Bart van Strien avatarBart van Strien
Fix bug #82 (blend mode in error handler)
Bart van Strien avatarBart van Strien
Updated changelog
Bart van Strien avatarBart van Strien
(Hopefully) Fixed a bug where ImageData was not seen as preconverted by newImageFont (#73)
Bart van Strien avatarBart van Strien
Reverted Box2D errors back to asserts, because love's exceptions provided even less info
Bart van Strien avatarBart van Strien
Fix font scaling newline issue (bug #56)
Bart van Strien avatarBart van Strien
Thread now has access to mutex and cond as well, fixes bug where errors wouldn't get picked up
rude avatarrude
Too careless while resolving conflicts in boot.lua.
rude avatarrude
Added ignore stuff for msvc2010.
rude avatarrude
Added base64 support for FileData, and inlined all resources in boot.lua/graphics.lua as base64. Also removed old reshax stuff.
Bill Meltsner avatarBill Meltsner
updated no game screen
Bill Meltsner avatarBill Meltsner
removed the DMG creation process from the OS X build - we'll distribute using zips from here on out
Bart van Strien avatarBart van Strien
Let's hope I finally smashed those mem leaks
Bart van Strien avatarBart van Strien
Hopefully fixed more memory leakage in fonts
Bart van Strien avatarBart van Strien
Updated the changelog to reflect bugfix as described in issue #67
Bart van Strien avatarBart van Strien
Prevented a memory leak in the setFont wrapper
Bill Meltsner avatarBill Meltsner
updated version stuff
rude avatarrude
Added code names for each version.
rude avatarrude
Fixed artifacts exposed (not really caused) by a0d18b527fb1. GL_CLAMP is deprecated in OpenGL ES. Image::Filter and Image::Wrap did not have reasonable default.
rude avatarrude
Added MSVC2010 project files.
rude avatarrude
AAAargh. Disabled FLAC code, which isn't really used now anyway.
rude avatarrude
Some small fixes to make LOVE compilable in MSVC2010.
Bart van Strien avatarBart van Strien
Fixed memory leak in EncodedImageData, thanks Michael R
Bart van Strien avatarBart van Strien
Moved volume change in modplug decoder to after check if file has been loaded, thanks Michael R (fixes #60)
Bart van Strien avatarBart van Strien
thelinx wanted to clean up the changelog
  1. Prev
  2. Next
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.