Commits

Author Commit Message Labels Comments Date
homi...@googlemail.com
Hey Hominem ... don't commit shit you used for trying to reproduce some bug ;)
hominem_te_esse
Adding ETHPrefix to fix the use of some box/NAS adding a sub path to the share
hominem_te_esse
few changes to be able to refresh the menu from anywhere (should be used when selecting a share, after connecting to it, refresh the menu, but it doesn't work currently due to the info screen crashing ...)
hominem_te_esse
* Add a feature to list network shares. Just let the sharename empty into network settings, and OPL will try to connect and list the shares (BUT then don't try to do anything with the share list, their are handled like games, but are not, so everything would crash) * change the PC IP/netmask/gateway to disable when the network module are loaded (as we can't change the PS2 IP after that)
hominem_te_esse
* reverted some changes from rev500, finally crazyc was correct (when he skipped one vmc in error, but still wrote the structure in IRX but with flag as inactive) * fixed bug when checking VMC (if VMC0 was in error and not VMC1 you didn't got any message) * prepare stuff for eth prefix feature (name size at 64 to include the prefix)
hominem_te_esse
load and use the internal LOGO before swapping theme (avoid flickering at startup) small fix with theme initialization (it is better to init textures before using them ;))
hominem_te_esse
NOTE: Concerning my comment in R606, I'm sorry Volca, the code wasn't "dangerous" and didn't write memory out of bounds (thanks to the check < MAX_GS_MODE) However, after reading carefully again, I still consider some part of the code "buggy", it wouldn't support any GS_MODE > 16, and really, I don't see the point of using the intermediate rm_gsmode_table. Don't hesitate to clarify this if you feel I did sh*t ;) ------------------------- * Fixed some bugs concerning vmode/vsync handling that I introduced the revision before ;) * Process the vmode/…
hominem_te_esse
fix small bug in alternate device mode, when loading config files (as we did a configEnd, we couldn't use the previously assigned config)
hominem_te_esse
* fixed dangerous code (out of bounds memory writing in renderman) * clean lot's of stuff related to video mode * load vmode conf file only one time * removed useless vmode/vsync parameters (to applyConfig) and internal copies (renderman)
hominem_te_esse
clarify the gui
hominem_te_esse
Some changes in the way the network is "reloaded". The refresh button/autorefresh are reverted back to their original behavior (only reload the list if needed, and no impact on reloading the network). Now, into the network configuration screen, you will have a new button appearing called "Reconnect". This button is there when you have succesfully connected your share. If you hit "reconnect", OPL will close/(re)open the share. EVEN if you changed…
hominem_te_esse
* Minor GUI changes (deferred error message display, small optim for main loop) * provide Error messages for network startup On error when starting the network, you will have a message with an error code, which correspond to #define ERROR_ETH_NOT_STARTED 100 #define ERROR_ETH_MODULE_PS2DEV9_FAILURE 200 #define ERROR_ETH_MODULE_SMSUTILS_FAILURE 201 #define ERROR_ETH_MODULE_SMSTCPIP_FAILURE 202 #define ERROR_ETH_MODULE_SMSMAP_FAILURE 203 #define ERROR_ETH_MODULE_SMBMAN_FAILURE 204 #define ERROR_ETH_SMB_LOGON 300 #d…
hominem_te_esse
Added "InfoHintText" element, to be able to put a small version of hints for the info screen. It only contains the both hints applicable in this screen, ie: - start a game with cross - go back with circle Add this to your theme to enable it: info13: type=InfoHintText y=-30
hominem_te_esse
Remove useless stuff (was thing for RTL transposition only, which will not be implemented after all as too complicated)
homi...@googlemail.com
Fix for space and punctuation characters. These one are weak/neutral and should not change the current rendering direction. To ENABLE Ritght-to-Left scripting, you have to edit the Makefile, and enable the RTL variable, like this: RTL=1 If succesfully configured, you should see the word "RTL" into the "About" screen of OPL.
homi...@googlemail.com
Support for Right-to-Left scripting (Hebrew, Arabic, Syriac, Tifinar, ... languages)
hominem_te_esse
merge (?)
hominem_te_esse
Work around FOR PFS BUG with O_TRUNC Less flickering in info pane (forced attribute are displayed even without config, or when config is still loading)
hominem_te_esse
Polishing things, full IO for loading/saving of config files, factorization, ...
hominem_te_esse
automatically create the CFG folder
hominem_te_esse
remove duplicate methods / factorization (need to ensure compatibility mode among other don't have regression)
hominem_te_esse
Configuration related to DNAS/VMC/DMA/COMPAT are now saved in single per game files on each media. Pros: * per-game settings files are stored on each device. You can take your portable device everywhere, and keep the settings with the game easily. * per-game settings files are stored on each device. Not a duplicate These devices are a lot faster to read/write than the MC (which is the location for the current global settings files). * per-game settings files are stored on each device. Again …
hominem_te_esse
fixed the alternate device mode.
Michael Jimenez
l_oliveira: fix for SCPH-10000 with Sony Kernel update
Michael Jimenez
fix for Kingdom Hearts 2: Final Mix(SLPM_666.75) gummi missions freezing
Michael Jimenez
fix cdinited flag for SSX on Tour (broken in r585)
Michael Jimenez
update to comply with the latest PS2SDK
sp193
Fixed sceGetReadPos() to return the buffer offset in 2048-byte units (Updated dynamically). Fixes games like Castle Shikigami 2.
SP193
Added new patch for Rugby League 2: World Cup Edition (PAL).
Michael Jimenez
romz: added better cd tray emulation (fixes A2M games)
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