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UnrealMagicOfDoomOhYeah / AnimNodePlayCustomAnim.txt

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Engine/Classes/AnimNodePlayCustomAnim.uc
class AnimNodePlayCustomAnim extends AnimNodeBlend

    final function AnimNodeSequence GetCustomAnimNodeSeq()
    final function SetActorAnimEndNotification(bool bNewStatus)
    final function SetCustomAnim(Name AnimName)
    final function SetRootBoneAxisOption
    final native function PlayCustomAnimByDuration
    final native function StopCustomAnim(float BlendOutTime);
    final native function float PlayCustomAnim