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UnrealMagicOfDoomOhYeah / AnimNodeSequence.txt

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Engine/Classes/AnimNodeSequence.uc
class AnimNodeSequence extends AnimNode

    native function PlayAnim(bool bLoop = false, float InRate = 1.0f, float StartTime = 0.0f);
    native function SetAnim( name Sequence );
    native function SetPosition(float NewTime, bool bFireNotifies);
    native function StopAnim();
    native function float FindGroupPosition(FLOAT GroupRelativePosition) const;
    native function float FindGroupRelativePosition(FLOAT GroupRelativePosition) const;
    native function float GetAnimPlaybackLength();
    native function float GetGlobalPlayRate();
    native function float GetGroupRelativePosition() const;
    native function float GetNormalizedPosition() const;
    native function float GetTimeLeft();