UnrealMagicOfDoomOhYeah / AnimNodeSlot.txt

Engine/Classes/AnimNodeSlot.uc
class AnimNodeSlot extends AnimNodeBlendBase

    final native function AddToSynchGroup(Name GroupName);
    final native function AnimNodeSequence GetCustomAnimNodeSeq();
    final native function Name GetPlayedAnimation();
    final native function PlayCustomAnimByDuration
    final native function SetActorAnimEndNotification(bool bNewStatus);
    final native function SetCustomAnim(Name AnimName);
    final native function SetRootBoneAxisOption
    final native function SetRootBoneRotationOption
    final native function StopCustomAnim(float BlendOutTime);
    final native function float PlayCustomAnim
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