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UnrealMagicOfDoomOhYeah / CoverSlotMarker.txt

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Engine/Classes/CoverSlotMarker.uc
class CoverSlotMarker extends NavigationPoint

    final native function bool IsValidClaim( Pawn ChkClaim, optional bool bSkipTeamCheck, optional bool bSkipOverlapCheck );
    simulated event string GetDebugAbbrev()
    simulated final event string GetDebugString()
    simulated native function Rotator GetSlotRotation();
    simulated native function SetSlotEnabled( bool bEnable );
    simulated native function Vector  GetSlotLocation();