1. ilmenwe
  2. UnrealMagicOfDoomOhYeah

Source

UnrealMagicOfDoomOhYeah / EmitterSpawnable.txt

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Engine/Classes/EmitterSpawnable.uc
class EmitterSpawnable extends Emitter

    simulated event ReplicatedEvent(name VarName)
    simulated event SetTemplate(ParticleSystem NewTemplate, optional bool bDestroyOnFinish)