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UnrealMagicOfDoomOhYeah / ForceFieldShapeBox.txt

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Engine/Classes/ForceFieldShapeBox.uc
class ForceFieldShapeBox extends ForceFieldShape

    event FillByBox(vector Extent)
    event FillByCapsule(float Height, float Radius)
    event FillByCylinder(float BottomRadius, float TopRadius, float Height, float HeightOffset)
    event FillBySphere(float Radius)
    event PrimitiveComponent GetDrawComponent()
    event vector GetRadii()