Source

UnrealMagicOfDoomOhYeah / ForceFieldShapeCapsule.txt

Engine/Classes/ForceFieldShapeCapsule.uc
class ForceFieldShapeCapsule extends ForceFieldShape

    event FillByBox(vector Extent)
    event FillByCapsule(float Height, float Radius)
    event FillByCylinder(float BottomRadius, float TopRadius, float Height, float HeightOffset)
    event FillBySphere(float Radius)
    event PrimitiveComponent GetDrawComponent()
    event float GetHeight()
    event float GetRadius()