Source

UnrealMagicOfDoomOhYeah / GameCrowdBehavior_WaitForGroup.txt

Full commit
1
2
3
4
5
6
7
GameFramework/Classes/GameCrowdBehavior_WaitForGroup.uc
class GameCrowdBehavior_WaitForGroup extends GameCrowdAgentBehavior

    function InitBehavior(GameCrowdAgent Agent)
    function StopBehavior()
    function string GetBehaviorString()
    native function bool ShouldEndIdle();