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UnrealMagicOfDoomOhYeah / GameParticleEventManager.txt

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GameFramework/Classes/GameParticleEventManager.uc
class GameParticleEventManager extends ParticleEventManager

    event HandleParticleModuleEventSendToGame( ParticleModuleEventSendToGame InEvent, const out vector InCollideDirection, const out vector InHitLocation, const out vector InHitNormal, const out name InBoneName )