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UnrealMagicOfDoomOhYeah / Interaction.txt

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Engine/Classes/Interaction.uc
class Interaction extends UIRoot

    		eventTick(DeltaTime);
    event PostRender(Canvas Canvas);
    event Tick(float DeltaTime);
    function Initialized();
    function NotifyGameSessionEnded();
    function NotifyPlayerAdded( int PlayerIndex, LocalPlayer AddedPlayer );
    function NotifyPlayerRemoved( int PlayerIndex, LocalPlayer RemovedPlayer );
    native final virtual function Init();