Source

UnrealMagicOfDoomOhYeah / MeshComponent.txt

Full commit
1
2
3
4
5
6
7
8
9
Engine/Classes/MeshComponent.uc
class MeshComponent extends PrimitiveComponent

    function MaterialInstanceConstant CreateAndSetMaterialInstanceConstant(int ElementIndex)
    function MaterialInstanceTimeVarying CreateAndSetMaterialInstanceTimeVarying(int ElementIndex)
    native final function PrestreamTextures( float Seconds, bool bPrioritizeCharacterTextures );
    native function MaterialInterface GetMaterial(int ElementIndex);
    native function SetMaterial(int ElementIndex, MaterialInterface Material);
    native function int GetNumElements();