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UnrealMagicOfDoomOhYeah / MorphNodeMultiPose.txt

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Engine/Classes/MorphNodeMultiPose.uc
class MorphNodeMultiPose extends MorphNodeBase

    native final function RemoveMorphTarget(Name MorphTargetName);
    native final function bool AddMorphTarget(Name MorphTargetName, optional float InWeight = 1.0f);
    native final function bool UpdateMorphTarget(MorphTarget Target, float InWeight);