Source

UnrealMagicOfDoomOhYeah / NavMeshGoal_At.txt

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Engine/Classes/NavMeshGoal_At.uc
class NavMeshGoal_At extends NavMeshPathGoalEvaluator

    function Recycle()
    native function RecycleNative();
    static function bool AtActor( NavigationHandle NavHandle, Actor GoalActor, optional float Dist, optional bool bReturnPartial )
    static function bool AtLocation( NavigationHandle NavHandle, Vector GoalLocation, optional float Dist, optional bool bReturnPartial )