Source

UnrealMagicOfDoomOhYeah / NavMeshGoal_ClosestActorInList.txt

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Engine/Classes/NavMeshGoal_ClosestActorInList.uc
class NavMeshGoal_ClosestActorInList extends NavMeshPathGoalEvaluator

    event Recycle()
    native function RecycleInternal();
    static function NavMeshGoal_ClosestActorInList ClosestActorInList(NavigationHandle NavHandle, const out array<BiasedGoalActor> InGoalList)