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UnrealMagicOfDoomOhYeah / NavMeshPath_WithinDistanceEnvelope.txt

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Engine/Classes/NavMeshPath_WithinDistanceEnvelope.uc
class NavMeshPath_WithinDistanceEnvelope extends NavMeshPathConstraint

    function Recycle()
    static function bool StayWithinEnvelopeToLoc( NavigationHandle NavHandle, vector InEnvelopeTestPoint, float InMaxDistance, float InMinDistance, bool bInSoft=true, optional float InSoftStartPenalty=-1.f, optional bool bOnlyTossOutSpecsThatLeave )