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UnrealMagicOfDoomOhYeah / OnlineEventsInterface.txt

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Engine/Classes/OnlineEventsInterface.uc

    function bool UploadGameplayEventsData(OnlineGameplayEvents Events);
    function bool UploadHardwareData(UniqueNetId UniqueId,string PlayerNick);
    function bool UploadProfileData(UniqueNetId UniqueId,string PlayerNick,OnlineProfileSettings ProfileSettings);