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UnrealMagicOfDoomOhYeah / OnlineRecentPlayersList.txt

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Engine/Classes/OnlineRecentPlayersList.uc
class OnlineRecentPlayersList extends Object

    function AddPartyToRecentParties(UniqueNetId PartyLeader,const out array<UniqueNetId> PartyMembers)
    function AddPlayerToRecentPlayers(UniqueNetId NewPlayer)
    function ClearRecentParties()
    function ClearRecentPlayers()
    function DumpPlayersList(const out array<CurrentPlayerMet> Players)
    function GetPlayersFromCurrentPlayers(out array<UniqueNetId> Players)
    function GetPlayersFromRecentParties(out array<UniqueNetId> Players)
    function SetCurrentPlayersList(const array<CurrentPlayerMet> Players)
    function SetLastParty(UniqueNetId PartyLeader,const out array<UniqueNetId> PartyMembers)
    function bool ShowCurrentPlayersList(byte LocalUserNum,string Title,string Description)
    function bool ShowLastPartyPlayerList(byte LocalUserNum,string Title,string Description)
    function bool ShowRecentPartiesPlayerList(byte LocalUserNum,string Title,string Description)
    function bool ShowRecentPlayerList(byte LocalUserNum,string Title,string Description)
    function int GetCurrentPlayersListCount()
    function int GetSkillForCurrentPlayer(UniqueNetId Player)
    function int GetTeamForCurrentPlayer(UniqueNetId Player)