Source

UnrealMagicOfDoomOhYeah / ParticleSystem.txt

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Engine/Classes/ParticleSystem.uc
class ParticleSystem extends Object

    native function						SetCurrentLODMethod(ParticleSystemLODMethod InMethod);
    native function	float				GetLODDistance(int LODLevelIndex);
    native function	int					GetLODLevelCount();
    native function ParticleSystemLODMethod	GetCurrentLODMethod();
    native function bool				SetLODDistance(int LODLevelIndex, float InDistance);