Source

UnrealMagicOfDoomOhYeah / Path_WithinDistanceEnvelope.txt

Full commit
1
2
3
4
5
Engine/Classes/Path_WithinDistanceEnvelope.uc
class Path_WithinDistanceEnvelope extends PathConstraint

    function Recycle()
    static function bool StayWithinEnvelopeToLoc( Pawn P, vector InEnvelopeTestPoint, float InMaxDistance, float InMinDistance, bool bInSoft=true, optional float InSoftStartPenalty=-1.f, optional bool bOnlyTossOutSpecsThatLeave )