1. ilmenwe
  2. UnrealMagicOfDoomOhYeah

Source

UnrealMagicOfDoomOhYeah / Pylon.txt

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Engine/Classes/Pylon.uc
class Pylon extends NavigationPoint

    event SetEnabled(bool bEnabled)
    event bool IsEnabled()
    function OnToggle(SeqAct_Toggle action)
    native function bool CanReachPylon( Pylon DestPylon, Controller C );