1. ilmenwe
  2. UnrealMagicOfDoomOhYeah

Source

UnrealMagicOfDoomOhYeah / SeqAct_Delay.txt

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Engine/Classes/SeqAct_Delay.uc
class SeqAct_Delay extends SeqAct_Latent

    event bool IsValidUISequenceObject( optional UIScreenObject TargetObject )
    function Reset()
    native function ResetDelayActive();