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UnrealMagicOfDoomOhYeah / SeqAct_PlayAgentAnimation.txt

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GameFramework/Classes/SeqAct_PlayAgentAnimation.uc
class SeqAct_PlayAgentAnimation extends SeqAct_Latent

    function SetCurrentAnimationActionFor(GameCrowdAgentSkeletal Agent)
    static event int GetObjClassVersion()