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UnrealMagicOfDoomOhYeah / SeqCond_SwitchBase.txt

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Engine/Classes/SeqCond_SwitchBase.uc
class SeqCond_SwitchBase extends SequenceCondition

    event InsertValueEntry( int InsertIndex );
    event RemoveValueEntry( int RemoveIndex );
    event VerifyDefaultCaseValue();
    event bool IsFallThruEnabled( int ValueIndex )