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UnrealMagicOfDoomOhYeah / Teleporter.txt

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Engine/Classes/Teleporter.uc
class Teleporter extends NavigationPoint

    event Actor SpecialHandling(Pawn Other)
    event PostBeginPlay()
    event Touch( Actor Other, PrimitiveComponent OtherComp, vector HitLocation, vector HitNormal )
    native function bool CanTeleport(Actor A);
    simulated event PostTouch( actor Other )
    simulated event bool Accept( actor Incoming, Actor Source )